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Video Games Bad? I Don’t Think So

These comprehension assessments accompany the Video Games Bad? I Don’t Think So Reflection. They gauge prior knowledge about the topic, document understanding during and after reading, and provide in-depth prompts for students to respond to the Reflection.


Previewing the Reflection:

A series of open-ended, pre-reading questions designed to engage students, assess prior knowledge, and expose any pre-conceived ideas about the person or culture explored in the Reflection. Previewing the Reflection questions are intended to be non-threatening and accessible to a range of students. Students are encouraged to answer honestly, and to discuss their answers with their classmates.

PDF icon Video Games - Bad, I Don't Think So - Previewing the Reflection

Reflection: Video Games Bad? I Don’t Think So by Jason Matlock

Jason discusses how video games are proven to develop many valuable mental, social, and emotional skills. He believes that due to these benefits schools will eventually take advantage of them in order to give students the opportunity to enjoy a more entertaining learning experience.

PDF icon Video Games - Bad, I Don't Think So - Reflection.pdf

Understanding the Reflection:

This resource is to be used during and after students read the Reflection. Included in it are a series of reading comprehension questions designed to check for student understanding of the Reflection. The question formats include multiple-choice, constructed response, and other effective questioning strategies.

PDF icon Video Games - Bad, I Don't Think So - Understanding the Reflection

Reviewing the Reflection:

This resource is to be used after students read the Reflection. It includes a series of post-reading questions designed to encourage student reflection and assess changes in students' perceptions and understanding of the cultural issues addressed in the unit through some deliberately repeated questions in the Previewing the Experience activity.

PDF icon Video Games - Bad, I Don't Think So - Reviewing the Reflection

Responding to the Reflection:

This resource should be used after the students have read the Reflection. Students are presented with a list of questions intended to elicit a more personal response about the Reflection.

PDF icon Video Games - Bad, I Don't Think So - Reflection Response