Video Games: Is the Bad Reputation Justified?

These comprehension assessments accompany the Video Games: Is the Bad Reputation Justified? Reflection. They gauge prior knowledge about the topic, document understanding during and after reading, and provide in-depth prompts for students to respond to the Reflection.


Previewing the Reflection:

A series of open-ended pre-reading questions designed to engage students, assess prior knowledge, and expose any pre-conceived ideas about the person or culture explored in the Reflection. Previewing the Reflection questions are intended to be non-threatening and accessible to a range of students.  Students are encouraged to answer honestly, and to discuss their answers with their classmates.

PDF icon Previewing the Reflection Video Games

Reflection: Video Games: Is the Bad Reputation Justified? by Jay Mathews

In this essay, Jay counters the popular assumption that video games have a negative impact on the "gamers" who play them.  By citing several pieces of research evidence, Jay presents a compelling argument  for why video games may not be as bad as many believe.

PDF icon Video Games: Is the Bad Reputation Justified?

Understanding the Reflection:

This resource is to be used during and after students read the Reflection.  Included in it are a series of reading comprehension questions designed to check for student understanding of the Reflection.  These question formats include multiple-choice, constructed response, or other effective questioning strategies.

PDF icon Understanding the Reflection Video Games

Reviewing the Reflection:

This resource is to be used after students read the Reflection.  It includes a series of post-reading questions designed to encourage student reflection and assess changes in students' perception and understanding of the cultural issues addressed in the unit through some deliberately repeated questions in the "Previewing the Reflection" activity.

PDF icon Reviewing the Reflection Video Games

Responding to the Reflection:

This resource should be used after the students have read the Reflection. Students are presented with a list of questions intended to elicit a more personal response about the Reflection. 

PDF icon Reflection Response Video Games